Using Unity
Posted: January 29, 2014 Filed under: Unspecified Foreign Object 1 CommentBack to making endless runners but this time using Unity. Got really tired of spending time creating workaround after workaround; wanted to try it since it seems I won’t have to thinking at all as far as graphics programming goes.
Completed today:
Simple bounded character movement (left to right, with deceleration)
Item spawning in set ‘lanes’
Particle spawning on coin collection