Using Unity

Back to making endless runners but this time using Unity. Got really tired of spending time creating workaround after workaround; wanted to try it since it seems I won’t have to thinking at all as far as graphics programming goes.

20140129_01

Completed today:
Simple bounded character movement (left to right, with deceleration)
Item spawning in set ‘lanes’
Particle spawning on coin collection

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One Comment on “Using Unity”

  1. Hyun Lee says:

    Unity – the easy way out. 🙂


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