Setting Planning
Posted: January 26, 2016 Filed under: Uncategorized Leave a commentMaybe this should all take place in a manor? There should be some kind of continuity between all these environments I think. Ok, let’s give this another round-
Lust: Extreme winds, Pass through a massive wall of flame LUXURIA
Gluttony: Dining room, filled with food
Greed: Parlor?
Sloth: Snakes, Constant preoccupation ACEDIA
Wrath: Hunting room
Envy: Drowned in ice cold water, clad grey and eyes sewn shut INVIDIA
Pride: Room of armor
Settings
Posted: January 25, 2016 Filed under: Uncategorized Leave a commentUhh.. need to decide what kind of… environments I’d have.
Highlight safe areas by having them lit.
Lust, a church. The nuns move in a patrol fashion around a maze, and you need to stay near their light; if you leave the light for 2s, you die.
Sloth, a very dense crowd of people. They constantly create a moving bubble gap, but if you touch any of the people you die. Light comes from street lamps. Getting caught, you get a crazed face that’s shaking constantly, kind of like that lady in PT.
You need to get to a gate, but in order to do it, you need to collect gas, a key, and climb into a tractor and bulldoze through all the people
Wrath, your house, filled with people in straight jackets
A cemetary
A torture chamber, pride
A mausoleum
Envy, a school. Eyes shut teacher, move around him and you die
… Gee, that was over quickly. What do I fill the other 4 with?
Envy, a fo